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Preparing Your People

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Before launching Rumble's Quest, you'll need to prepare three groups: staff, parents, and children.

Staff

Run a staff information session before your first Quest Block. Cover:

  • What Rumble's Quest is, a wellbeing measurement tool, not a recreational game

  • Why you're using it, how it fits with your school or organisation's wellbeing framework

  • Their role, supervising sessions, helping children with setup, maintaining a calm environment

  • What happens with the data, how reports will be generated and who will see them

Resources to share with staff:

Parents

Follow your organisation's standard protocols for notifying parents and managing consent.

When communicating with parents, it helps to explain:

  • What Rumble's Quest is and why your school or organisation is using it

  • That the game measures wellbeing, not academic performance

  • How data will be used and who will have access

  • That individual responses are confidential

Resources available:

  • Parent information video: realwell.org.au/parents, a short video designed to support your consent process

  • Sample consent form: Download template, which you can adapt to suit your school or organisation

Children

Rumble's Quest is presented as a video story designed to make children feel comfortable and in control as they play. The game provides an intuitive, self-guided experience, so explicit instructions and adult facilitation are generally unnecessary.

Providing the right environment and clear guidance is the best way to ensure accurate data. Children should play under supervised conditions, but setting things up so they feel free to play without interruption, or the feeling of being "watched", helps them be more at ease and open in their responses.

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